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X-Bomber the Game
Welcome to xbomber.co.uk; home of X-Bomber.
X-Bomber is a a fast, modern vertical-scrolling spaceshooter for Windows.
It is based on the Japanese sci-fi TV series; Star Fleet and features lots of arcade action, weapons and explosions.
Stuff to do for v0.84a 2015.09.05 0
X-Bomber v0.84 - New Version 2015.08.31 0
Dai-X Special Weapon 3 - Rapid-Fire Spreadgun 2015.08.27 0
An upgrade to the RFSG awaits us in v0.84. The same feature will be applied to all Special Weapons in time.
Muzzle Flashes and Impact Animations 2015.08.17 0
I've been dressing up the game's weapons by creating a uniform muzzle flash sprite that appears whenever a bullet detects that it's just been created.
Update: I've added some small explosions that are created when bullets collide with targets. Again, these are colour-coded to the bullets that create them.
We should be able to manage similar improvements with laser torpedoes and beam weapons.
Media system improved quite a lot, again: Details
Quite a few new high-quality fan-work videos added to the Star Fleet > Fan Work section
New material added to Star Fleet Scans
I think I found a copy of Gerry Anderson's original Firestorm series on DVD - so screengrabs of that if it arrives.
Runs on Windows 10 2015.08.06 0
Windows 10 seems to have made its way to my little ultraportable. I can tell you that X-Bomber runs on it happily.
From what I can see, Windows 10 seems to be getting sent to the bigger manufacturers' machines first. It has nothing to do with your live account. Our two Lenovos have been the first to get it and my Clevo DTR and my home-made box downstairs don't see any trace of it yet.
... After I installed it, Windows 10 asked how satisfied I was with the upgrade. I gave it 5 out of 5. When it asked what Microsoft could do to make it better, I typed "Put Apple out of business".
Star Fleet Restoration - Next Episode 2015.08.05 0
X-Bomber Side-story - Rain Song 2015.07.31 0
Reading Vanessa's brilliant Star Fleet prequel; Rise of the Alliance got me writing my side-story to X-Bomber.
I've been thinking for a long time how to expand on what the game shows you.
I've puzzled for a long time what would be the best format for cut-scenes in the game. I wondered whether it would be best to sketch the characters, ships etc. then edit them in Photoshop and lastly manipulate them in the game's runtime.
So, what I have in-mind now is a shoot-em-up with a lot of heavily-illustrated narrative between missions.
This site and content is unofficial; © 2002-2015 Piers Bell and other authors.
Star Fleet, X-Bomber et al. © Enoki Films.
The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties off merchantability, fitness for a particular purpose and noninfringement. In no event shall the authors or copyright holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise arising from, out of or in connection with the software or the use or other dealings in the software.