X-Bomber the Game
Welcome to xbomber.co.uk; home of X-Bomber.
X-Bomber is a a fast, modern vertical-scrolling spaceshooter for Windows.
It is based on the Japanese sci-fi TV series; Star Fleet and features lots of arcade action, weapons and explosions.
v0.83e - Upcoming Version2014.07.20 0 x
Status: Nearly ready, needs further testing
Fusion 2.52014.07.16 0 x
Clickteam have released a new version of their development software to replace Multimedia Fusion 2, which has served me very well over the last 7 years (after a shaky start).
I thought it best to give them a few months to iron out any bugs in Clickteam Fusion 2.5 first but I ordered it the other week and am planning on building the next version of X-Bomber using it, depending on how much conversion work is required.
My only hesitation in installing CF 2.5 because I couldn't say whether it will overwrite my existing MMF 2.
Evolution Toys - Dai-X2014.07.13 0 x
Public Service Announcement2014.07.04 0 x
Work on X-Bomber has recently been delayed owing to all sorts of issues with the house plus elevated commitments at work.
X-Bomber v0.83d2014.06.29 0 x
High Score Uploads2014.05.09 0 x
X-Bomber v0.83c solves the problem with uploading high scores to the website.
If you have a score that you want to upload in the mean-time, update to v0.83c. 0.83c can then open the high-scores file from your \Windows folder and upload your score.
Hive Runner Update2014.04.26 0 x
I plan on re-working existing Missions to make greater use of the carriers' ability to launch their fighters on-screen.
The game scales the Strikers down - to scale with the Hive Runner - when they're docked.
and darkened it by 25% when it's attached to the carrier.
Destroyer Carrier Variant
I noticed from my Japanese DVDs that the carriers in Episode 4 of Star Fleet differ a lot from the normal ones. This variant appears in Mission 02 of the game and is called the 'Destroyer' variant in the game's data.
I've tweaked the graphics for the destroyed carrier accordingly and I'll be updating the carrier sprites based on Brad's 3D models of the carrier.
Hive Runner2014.04.15 0 x
I've recreated Brad Smith's Hive Runner ship for the game as accurately as I can, based on the model that Brad created back in 2004.
In fact, Brad also seems to have designed a go-between Fighter; the same size as the Striker but more similar, in shape, to the original Astrofighter.
X-Bomber v0.83b on Softpedia2014.04.15 0 x
I received a kind email from softpedia.com,
who added v0.83 to their site without me even submitting it, which was great of them.
They gave it an awesome write-up and took some really good screenshots:
Space Env. Pack2014.04.11 0 x
I finished the Space Environment Pack that makes space missions more visually impressive by generating planets, asteroids, nebulas, galaxies and suns at random. I lifted the textures from filterforge.com and messed about with them in Photoshop. The game scales, rotates and skews the textures randomly to maximise variety and re-playability
Later, the system will generate planets in our solar system for a new, planned mission, involving escorting freighters through the Asteroid Belt to Pluto Base similar to Star Fleet Ep.4.
The system runs at full intensity in Missions 1-2 and 4-6 and at half-density in Missions 7, 10, 12-14
This site and content is unofficial; © 2002-2014 Piers Bell and other authors. License
Star Fleet, X-Bomber et al. © Enoki Films.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties off merchantability, fitness for a particular purpose and noninfringement. In no event shall the authors or copyright holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise arising from, out of or in connection with the software or the use or other dealings in the software.