X-Bomber the Game
Welcome to xbomber.co.uk; home of X-Bomber.
X-Bomber is a a fast, modern vertical-scrolling spaceshooter for Windows.
It is based on the Japanese sci-fi TV series; Star Fleet and features lots of arcade action, weapons and explosions.
Story Chapter 12015.01.20 0 x
I've been thinking for a while of writing up my backstory to X-Bomber to expand on what the game shows you.
I've puzzled for a long time what would be the best format for cutscenes in the game. I wondered whether it would be best to sketch the characters, ships etc. then edit them in photoshop and lastly manipulate them in the game's runtime.
So, what I have in-mind now is a shoot-em-up with a lot of heavily-illustrated narrative between missions.
Anyway, here's Chapter 1
Happy New Year2015.01.09 0 x
I've been really occupied this week with work - A belated Happy New Year to all.
I recently read my friend; Vanessa's fanfic prequel to Star Fleet; Rise of the Alliance.
Oblivion Concept Art2014.12.29 0 x
If found this page full of concept art for Oblivion, which is one of my favourite films: Concept Art World
Merry Christmas2014.12.21 0 x
Here are some Animoto videos that wrap up the screen grabs from Media
I'm also getting back into illustrating the story around the game:
v0.83g - Upcoming Version2014.12.16 0 x
Enemy Weapon - Smart Missile2014.12.10 0 x
I was happy with my recent changes to the lime-green smart homing missile that bosses 5 and 13 fire.
Since the two weapons fulfil similar functions, rather than re-invent the wheel, I programmed a 'yellow mode' into the smart missile that allows it to behave in the same way as the vector laser - only it looks better and means that I can do away with the vector laser object.
By the same virtue, I did away with the ugly blue bullet that only the defence platforms fire in Level 4 by giving the smart missile a cool 'aqua-blue mode' that acts in the same way by following a random and unpredictable path.
This way is much more efficient in terms of objects and looks a lot cooler.
I'm planning a couple of other modes as well:
Lime - Smooth homing / guidance
In any case they will produce a corresponding-coloured explosion on contact with the player or a friendly, causing them about 20 units of damage.
High Score Uploads2014.12.04 0 x
I noticed today that we had a new high-score uploaded to the website, which surprised me since our hosts have been blocking the game from uploading since I switched back to them a year ago.
The current build of X-Bomber seems to upload scores to the server just fine now. This must be an unintentional result of a change at the hosts' end since I haven't spoken to them about it recently.
At least that's something I can cross off my to-do list.
New enemies2014.12.03 0 x
The site's navigation has been given a bit of a tweak to bring the Star Fleet and Other sections onto the main menu and make them more prominent.
I added some new images of the Evolution Dai-X Figure to the Star Fleet section as well.
I also found some images of a fantastic model of Dai-X; apparently Japanese (I couldn't find out much else about it), which you can see on the same page.
I'm working on some new enemies for the game. When I came across the X Bomber Encyclopaedia, I noticed that it contains drawings of a number of enemies that never made it into the TV show itself.
Media System Upgrades2014.10.19 0 x
Last month, the website's Media section underwent a range of improvements:
More recently, I adjusted it to separate images, media and downloads into separate sections.
Interview with Paul Bliss2014.10.09 0 x
... composer of Star Fleet's soundtrack on Gateway 97.8
The programme features some great samples of Star Fleet's music and seems to have been very well researched.
This site and content is unofficial; © 2002-2015 Piers Bell and other authors.
Star Fleet, X-Bomber et al. © Enoki Films.
The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties off merchantability, fitness for a particular purpose and noninfringement. In no event shall the authors or copyright holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise arising from, out of or in connection with the software or the use or other dealings in the software.