X-Bomber the Game
Welcome to xbomber.co.uk; home of X-Bomber.
X-Bomber is a a fast, modern vertical-scrolling spaceshooter for Windows.
It is based on the Japanese sci-fi TV series; Star Fleet and features lots of arcade action, weapons and explosions.
Development Updates2014.08.31 0 x
Despite the slight blow regarding online high scores, I've managed a fair deal of progress with X-Bomber in other areas.
For a long time now, I've noticed an intermittent glitch with Mission 8, where it would suddenly shut the game down for no apparent reason during the 4-5minute stage of the mission.
In passing, I'm updating the mission's volcano sprites, which were OK to start with but had room for some improvement.
What pleases me just as well are the improvements to the game's ability to capture screenshots of itself and display them in the menu.
Issue with High Score Uploads2014.08.26 0 x
A recent update to Windows 7 and 8.1 (and maybe others) has broken compatibility with the MooSock plugin that X-Bomber uses to send high scores to the server.
The Get Object works fine as a replacement but Krystal Hosting's server blocks it and the plugin is simpler and can't be configured to work around the problem.
I'll try contacting Krystal to allow the connection but I may have to set the system up on a different host.
Anyway, I'm working on it, just keep saving your scores locally for now. I've created a thread here:
Evolution Toys - Dai-X - Released2014.08.22 0 x
v0.83f - Upcoming Version2014.08.15 0 x
X-Bomber Remaster Fansub2014.08.02 0 x
Eddie Frank emailed me on Tuesday about his fansub of X-Bomber Episode 1, created using the X-Bomber Remaster DVDs and Episode 1 Translation, given to me by BladeZ.
I thoroughly enjoyed watching it and I thank Eddie for allowing me to upload the file here.
X-Bomber v0.83e2014.07.23 0 x
Current Version, Upload Complete
Fusion 2.52014.07.16 0 x
Clickteam have released a new version of their development software to replace Multimedia Fusion 2, which has served me very well over the last 7 years (after a shaky start).
I thought it best to give them a few months to iron out any bugs in Clickteam Fusion 2.5 first but I ordered it the other week and am planning on building the next version of X-Bomber using it, depending on how much conversion work is required.
My only hesitation in installing CF 2.5 because I couldn't say whether it will overwrite my existing MMF 2.
High Score Uploads2014.05.09 0 x
X-Bomber v0.83c solves the problem with uploading high scores to the website.
If you have a score that you want to upload in the mean-time, update to v0.83c. 0.83c can then open the high-scores file from your \Windows folder and upload your score.
Hive Runner Update2014.04.26 0 x
I plan on re-working existing Missions to make greater use of the carriers' ability to launch their fighters on-screen.
The game scales the Strikers down - to scale with the Hive Runner - when they're docked.
and darkened it by 25% when it's attached to the carrier.
Destroyer Carrier Variant
I noticed from my Japanese DVDs that the carriers in Episode 4 of Star Fleet differ a lot from the normal ones. This variant appears in Mission 02 of the game and is called the 'Destroyer' variant in the game's data.
I've tweaked the graphics for the destroyed carrier accordingly and I'll be updating the carrier sprites based on Brad's 3D models of the carrier.
Hive Runner2014.04.15 0 x
I've recreated Brad Smith's Hive Runner ship for the game as accurately as I can, based on the model that Brad created back in 2004.
In fact, Brad also seems to have designed a go-between Fighter; the same size as the Striker but more similar, in shape, to the original Astrofighter.
This site and content is unofficial; © 2002-2014 Piers Bell and other authors. License
Star Fleet, X-Bomber et al. © Enoki Films.
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The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties off merchantability, fitness for a particular purpose and noninfringement. In no event shall the authors or copyright holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise arising from, out of or in connection with the software or the use or other dealings in the software.