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« News 👍 132 | 2022.04.28edit

Breaking the coder's block ...

I don't want to release 0.84g until I have the 'planet map' thing in the briefing, which is something that I wanted to have in the game for a long time, so that the player would have an idea of 'where they were'.

Since the first chapter of missions takes place in the Simetra System, and the player returns there to defend it at the end of the game, it makes sense to kick off by starting to create a moving model of that solar system.

It wants a bit of fine-tuning, some overlay elements and some labels for the planets.
For level 1, it will get an animated path to indicate the location/course of the alliance fleet.
For level 2, it will have an overlay to represent the asteroid belt.

I think this is going to be quite cool.... if ... I can ever get it done.

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