The problem with the last few chapters is that I have a very clear idea of what's going on - I can visualise it. As you say, text-only may be too limited to convey it. As I said right at the beginning on the storyline page, in many respects Genesis is short on description - partly because the people reading it are familiar with the general themes, characters, ships etc but also because it falls somewhere between a script and a full-blown story.I need to write a sort of epilogue to the whole creative process behind Genesis. I'm purposefully leaving it for a while, though, so that I can perhaps come to it again later with a clearer perspective. It's very easy to get too close to your own work when you do this sort of thing - as you say, a "beta reader" (nice term for it!) is often a good idea.My other large piece at http://www.adamantium.demon.co.uk/fiction/
was subject to that process; Retribution was completely re-written based on feedback received. But the way I wrote Genesis suited the time I had available to do it in. If you're thinking it's nothing all that new - that's probably a good thing, because it is intended to be close to the original series both in time and characterisation. So I've dropped the odd bit of new technology and background in, but more with a view to it being a jumping-off point for the future, if that makes sense... By all means drop me a line privately to chat about it.