Aha. Now I remember why I prefer doing "techie" things in 3D rather than real characters -- because I have this much talent --><-- when it comes to making organic meshes.To what am I refering? Dai-X's fists. Oh, the humanity! Basically, I just took a 4x1x1 cube and sliced and extruded the faces a lot until I got something that resembled a balled up fist. I think I either need to use a lot more polygons to smooth it out or use a lot less. On the other hand (no pun intended), we might not even be able to see the details in the hands in a video clip that isn't focused directly on them. Anyhow, without further ado, I present version 1.0 of the Dai-X fist:I don't know. Maybe I've just been looking at this mesh for too long and it isn't as bad as I think... ah well, back to work...PS. To Shane or Andy or any other 3D types: if you happen to have a spare fist mesh laying about, perhaps you could spot it my way. I don't mind cheating just a little bit on things like this.
Heheh.(Edited by Bradster at 4:31 am on Oct. 29, 2002)