Well, I sat down at my own computer rather than my work computer for a change this morning.
After playing some music, watching Thunderbirds are Go ep.16 and messing on with the site a bit, I started getting this robot working in the game.
I think it would be best to put it in levels 6 and 7 since those are a little lacking in variety and wow-factor in my view.
The idea there is that it can float in space and fire guns/missiles at you. It can also grab a hold of you and use its flywheel to cut you up, which is something it couldn't do if it were on the ground. I do plan on putting it into a couple of planetary levels as well though.
It should be fairly easy to avoid and defeat.
It can only move at speed 25 (player can move at 50+) and has 500 of health (a lot less than a Death Ball).
On the ground, it should either be able to walk about and fire at you or it can roll onto its front and use the flywheel as a faster means of propulsion. That way, it can only fire missiles.
From what I gather, the original little robots were made in 4 colours; (blue on white/yellow and white/yellow on blue).
I'll see if I can put all four colours in the game but they'll be darkened lots and I'm going to put that 'veiny camouflage' pattern that the alliance ships have all over it to make it look more theirs.
I'd also like to sprite this thing for the planet levels:
Dream big and bold and daring.