Right, level 2, it's asteroids on steroids! That's what I was expecting from the description, though, so spot on. New ship types as well - how many levels are there Crash? I think I'm beginning to sense why the teachers may have been a little annoyed - you've clearly put a massive amount of time and effort into getting this to this point! Is this actually based on some sort of example game, or is it all done from scratch? Just curious as to whether things like the comments on scores came as standard!In terms of playtesting comments - I'm still getting pauses on the music switchovers, but it may well just be my system being glitchy. I'm working the energy better - laser torpedoes are handy if used in a controlled way as I can get a couple of targets at a time with them. I found the turrets very handy for taking out the first boss, as I could stay out of the way of its beam cannon using them.So is anyone else playing it then? What do others think?
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