News Displaying 56 to 65 of 126  We've managed to reach the shortest day of the year already.
It's not long until Christmas now.
I want to wish all Star Fleeters and all visitors who come our way, a wonderful, merry and peaceful Christmas.  MDK 2 is a game that I hadn't played in absolutely donkey's years.
I originally played it at school from a Russian copy of the disk that a friend gave me.
The characters and setting of the game are terrific.
It has a tongue-in-cheek, Sam and Max style comedy that it blends with some great action and combat against the aliens.
MDK 2 improves over the original game, in that it allows you to play as all three protagonists: (Max, Doc and Kurt), rather than just as Kurt.
Max, the six-legged robot dog is great fun to play as because he has great firepower and his levels require very little finesse: except where you're called to use the jet pack.
Doc Hawkins' levels that frequently involve defusing bombs and jumping around can become a little tiresome in places.
Gift of Game have an updated version of the game that runs natively on Windows 11.
I tried to install the original build of the game from 2000 and it did not want to run.
I initially had a little bit of difficulty with the GOG build, but that problem was my fault.
With these new laptops, you can't change the power setting via Windows.
It's often locked out in by the BIOS and I have the machine turned down to its lowest performance setting to keep it nice and quiet.
MDK 2's launcher has a nice "Get Info" button, which showed that, as a result, Windows was forcing it to use the Intel Iris graphics, rather than the GeForce card in the machine.
As a result, I was getting some weird graphical glitches that were also having an impact on gameplay.
Camera shake was wildly exaggerated. Distant objects would suddenly appear out of nowhere, including enemies and their projectiles and skyboxes, cloaked enemies and other textures would get slightly messed up.
You can force Windows in Settings to use the 'proper' graphics card on specific apps and if you force it to use the GeForce card on the launcher and main game executable, it works perfectly.  The topic of the French comics came up the other day, which led onto the subject of how I long ago said that I would scan the second of the four books.
I'm about half-way through scanning the second book and I'll start to process that batch in photoshop.
The .co.uk domain has been renewed, as it does often come in useful for allowing people to connect to the server.
The lengths I had to go to, to get into the accounts area, were remarkable.
They've made it so secure now that nobody can get in, including the customers.
I have uploaded a new version of Suzy Jones' Star Fleet Trinity story.
I read the original and I couldn't find a problem with it, but this version is even better.
You can find it in the Fan Stories section.
At the same time, I finally got all the extensions needed to continue to work on X-Bomber the Game.
I've been quietly chipping away at the internal trains for the space fortress.
There are a lot of sprites for the different sorts of trains and their various segments, and getting the sprites to look right is taking some time.  At the antiques shop in Powburn, they quite often have some interesting Gerry Anderson items.
I scanned these nice postcards from 2011, of which there are six.
The other two: Thunderbirds and Captain Scarlet, I'll scan when I have some time with my scanner.  Congratulations to the Star Fleet facebook group!
They have racked up 1,600 members as of the other day, and I understand that the number has since gone up again to 1,700.
I think it's great that they're creating such interest in a show that's 45 years old and is streamed and televised nowhere.
Well, you can stream it from here. I found a nice, clean video of the radio/TV edit of Brian May's Star Fleet Project with a modest filesize on nitter.
It has been added to the Soundtracks part of the site.
I found a few more re-creations of X-Bomber, created for the game: No Man's Sky, on the questionable realm of reddit.  We're up to the write-up of the second-from-last episode of Star Fleet on X Blogger.
Another great write-up as always, I never noticed before that one of the EDF buildings has "Moscow" written on the side of it.  Thanks to Dan H for letting me have some great images from Phil Base.
I can tell that a lot of effort has gone into persuading the image generator to produce these finished results. There were some initial drafts with a few slight inconsistencies, which were all corrected.
I really like these two recent images: one with X-Bomber flying over a lunar-like landscape with an authentic EDF-looking facility nearby and a very atmospheric sky.
The other features X-Bomber flying past Jupiter.
Also present is an animated version of the first image, which is quite immersing.
I like the revisions that the AI has made to X-Bomber's shape.
I looks a little more streamlined and more substantial than the original.  This slug hunt business has gone on a lot longer than I expected, but I have had good success in rounding up most of the unique slugs that were released in Slugterra's original Jakks Pacific toy range.
We've had these arriving from all over the place, but mostly Italy and America.
I found a collection for sale not long ago, containing 6 that we were missing:
Enigmo, Tangles, Megamorph Burpy, Thugglet, Forgesmelter and the terrifying Goon Doc.
It also had all six guardian slugs that were released as exclusives early-on.
More recently, I managed to find all three new slugs from the last wave that they made (wave 7):
Ping, Negashade and Megamorph Frightgeist, along with a Flaringo, who While very common in the show, is surprisingly difficult to locate online.
Unfortunately, there's been an odd situation with the FedEx International Connect service, where it looks like 5 pallets were held back in Newark after a security scan must've turned up things that the airline really didn't want going onboard their plane.
It's had a bit of a delay but the tea leaves that they call "tracking data" indicate that the shipment containing the four 'rares' has arrived in the UK.
So we'll see if that makes it to our door anytime soon.
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